Life Grip will, however, interrupt any on-going movement abilities when it is activated.After 0.75 seconds, the target can use movement abilities, such as Translocator or Charge, during the pull to get out of it.Life Grip can pull allies channeling an ability but it will not interrupt the channel.In Junker Queen's case, it also decreases her self-healing,as it is based on damage dealt. Players will momentarily stop taking damage from damage over time effects, such as wounds inflicted by Junker Queen, while being pulled.Projectiles that hit the target during the pull are blocked, as opposed to passing through, but it does not block line of sight for AoE attacks.Can pull allies out of Graviton Surge, Gravitic Flux, Chain Hook and Charge.Prevents the target from taking Crowd Control and damage during the pull, but does not cleanse debuffs applied beforehand.The targeted player is pulled to the location, where the ability was activated from, as opposed to Lifeweaver's current location.Only usable on heroes, including B.O.B.If Mei's Ice Wall or Ramattra's Void Barrier are placed on the platform and said platform is destroyed, they will remain suspended in midair.Heroes affected by Steel Trap can be lifted by the platform, breaking the trap in the process if the trap was placed on the ground first.The platform is unaffected by Ramattra's Ravenous Vortex.Can lift players out of Graviton Surge, provided it can be activated.Hacking Lifeweaver does not disable the platform. The platform can be Hacked, preventing it from activating or disabling an already active platform. Lifted mines remain mid-air or explode due to contact. Minefield mines can be lifted by the platform before they are primed.Immortality Field and Blizzard activate upon landing on the platform, but will not rise with it.Sombra's Translocator will be destroyed if placed on a platform and it is destroyed.Tree of Life, Sentry Turrets, Concussion Mine, Steel Trap, Translocator and Biotic Field can only be lifted if they were placed on the platform afterwards.Torbjörn's Turret, Symmetra's Teleporter, Winston's Barrier Projector, Illari's Healing Pylon and souls that Mercy can resurrect can be lifted by the platform, regardless of which order they were placed.Abilities and objects can be placed on the platform, and in most cases lifted by the platform.The momentum from the lift allows heroes to jump higher than normal when reaching the top.Can affect enemies that are immune to Crowd Control, like Orisa during Fortify or Mei during Cryo-Freeze.Symmetra's Teleporter has the priority if interact is used in its vicinity.There is an option in controls to use the interact key to destroy the platform instead of the ability 1 key.Lifeweaver can destroy the platform by using the ability 1 key or by deploying a new one.The activated platform may also stop without reaching maximum height if there is not enough vertical clearance.If the platform's center is below the payload/push bot, terrain or terrain-like objects, it will not rise even if a hero stands on it.The activation has a brief delay, which allows it not to be activated when jumping on it or passing over with fast movement abilities, unless the platform was deployed directly under a hero.The activation has 2 meter radius upon impact, reduced to 0.75 meters afterinitial placement.The platform is activated when an allied or enemy hero (including B.O.B.) steps on it.The placed platform lasts indefinitely, until activated or destroyed.Grappling Claw and Grappling Hook can attach to the platform.
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