The visual presentation for the game has also seen some changes. The game also includes signature crowd chants for all 30 MLB teams. Other baseball sounds have also been reworked, such as slides, mitt pops and more. The game has completely reworked bat sounds designed to convey the different levels of contact made with the baseball. Sony has also taken steps to enhance the sound effects and audio presentation. The simulation settings have been mostly maintained to emulate the randomness that sometimes occurs in real MLB games. Also, more hard contact will be rewarded with hits, and fewer instances of weak contact will render success. For example, the competitive settings are less friendly when it comes to making contact with pitches when the plate-coverage indicator is barely touching the baseball. Oh, and more create-a-player names were recorded as well.In an effort to appease the competitive community, the settings for all online head-to-head matchups have been tuned to reduce the randomness that is included in the simulation setting. There’s going to be more of a focus on “dynamic” commentary that plugs in to how things are changing in your franchise/season (awards won, years pro, season-specific content about the year you’re having), and then also more around “analysis” of your team so that the commentators mention if you’re making a lot of first-pitch outs or chasing a lot out of the zone. Regardless, a lot of the “right” things were said today. In other words, it felt like a “nothing was learned” moment or “nothing can be done about this” moment. The walk-ups were the most egregious example last year (“kind of a throwback, no batting gloves”), but as a community we had a good laugh making fun of how repetitive those were as well when Vasgersian was around. It was repetitive and surprisingly buggy at times, but my bigger concern was that the repetitiveness was so obvious that it was strange nothing was done to sort of plan for it in certain areas. To me, the issue with Boog and Singleton last year was not so much the content, but the way it never felt very interesting. Even if SDS went out of its way to say it had fixed XYZ logic issue, you have to gauge it for yourself in the full release. I have the same “rule” for all these logic components: trust but verify. Trade logic aside, the other “concerns” we’ll need to see more about come launch relate to bullpen logic and general roster/lineup logic. SDS has had issues properly valuing potential cost-controlled stars in trades, especially in terms of then trading them for solid middle infielders, but it’s just one data point without the full context. These sorts of one-for-one deals where a position player gets traded for a top prospect are rare, but I would say to not go too crazy one way or another as of now. Out of context, we just have no way of knowing how either player was doing this season (or teams for that matter). Painter is one of the top-rated pitching prospects in all of baseball (Phillies) and Cronenworth has been a 4-5 WAR player the last two years as he heads towards his age-30 season. The one being discussed a lot on OS is the Andrew Painter for Jake Cronenworth deal. On the topic of trade logic, there has already been some concerns about how much better it will be because of a couple trades that flashed by during the stream. Market sizes were updated so a team like the Padres now is considered more of a “major” market team and has a bigger budget.There’s new logic for tiebreakers as well.In other words, the trade logic had to be tweaked so teams now recognize they’re still in the playoff chase.The new Postseason format is locked in and had knock-on effects elsewhere the development team had to correct.On top of that, you can track your transactions during the postseason/offseason rather than your league history basically disappearing after a certain point in the season. The Top 50 prospect rankings have gone through a logic tweak so teams value those players more. The MLB Draft has been moved to its “real” spot in the middle of the MLB season rather than taking place after the season ends.This also meant tweaking player potential in general and working on the player rankings league-wide to make sure talent evaluations mimicked real life a bit better.Player potential was tweaked in the logic system as players at or near their “top” potential were being overvalued in trades - not much room for a player to improve anymore.You can have a player like Ohtani start the game as a pitcher and still keep him as your DH after he’s done on the mound. With that in mind, I just want to run through a couple other particulars that were touched on before covering that aspect of things. The majority of the time spent discussing March to October and franchise mode related to all-things MLB Draft.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |